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THE WARDEN

Floor 4. Kind warrior. Spread the slams. Stack in the ring. Break the seal, then burn.

HP vs a pack foe ×19
Damage ×1.72

Party size does not change this HP. Choir, pads, and extra gauntlet disks follow living players.

Kit: Spread slams, Stack ring, Break the seal.

Phases

PHASE I · THE GATE

cast gap 3.7s · callout THE WARDEN AWAKENS

  • Spread slams SPREAD — A red slam disk appears beside each living player, offset from their feet. Step out before it lands.
  • Stack ring STACK IN THE RING — Stand inside the green ring. Outside is a raid-wide hit.

INTERMISSION · THE SEAL

from 50% HP · Dodge gauntlet · 8.4s · waves every 2.15s · then burn 5.2s · callout THE SEAL HOLDS

The boss is immune. The party is sealed in a star-ring far from the pit. Patterned red disks (diagonals, cardinals, in, out). Survive the window, then a burn — and the hall takes you back.

PHASE II · LAST WATCH

cast gap 3.05s · callout LAST WATCH

  • Stack ring STACK IN THE RING — Stand inside the green ring. Outside is a raid-wide hit.
  • Break the seal BREAK THE SEAL — One body in the gold circle drops the Warden's armor and opens a burn. Miss it and the hall eats a hit.
  • Spread slams SPREAD — A red slam disk appears beside each living player, offset from their feet. Step out before it lands.